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Challenge Mode is a game mode in Overload where a single player tries to survive against an unending stream of Autonomous Operators and score as many points as possible by destroying them. It has two variants: Infinite, which ends when the player is killed; and Countdown, which adds a 5 minute time limit.
Levels[edit | edit source]
Challenge Mode can be played in the following (official) levels:
- Trinomular (5000 XP unlock)
- Cyclonus (5000 XP unlock)
Weapon Upgrades[edit | edit source]
All weapons start with Plus upgrades in Challenge Mode. Further upgrades are awarded every 25 kills in Infinite, or every 20 kills in Countdown. Awarded upgrades alternate between secondary weapon upgrades and primary weapon upgrades. The first upgrade is always for a secondary weapon.
When an upgrade is earned, it is applied to the currently selected weapon. If that weapon is already upgraded, then a random weapon of the same type (primary or secondary) is upgraded instead. The upgrade chosen for that weapon is also random, but can be toggled manually using the Hologuide key for a period of 10 seconds after receiving the upgrade.
Furthermore, when a weapon is upgraded, its ammo is refilled.
Events[edit | edit source]
A few special events can happen during a Challenge Mode session:
Super Auto-Op[edit | edit source]
Surge[edit | edit source]
Ambush[edit | edit source]
Twitch Tournaments[edit | edit source]
This is still an unannounced feature. More details to follow soon.